> Forest of True Sight > Questions & Answers Reload this Page Chaos Axe question. Is a bug?
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Old Aug 30, 2006, 05:07 PM // 17:07   #21
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Quote:
Originally Posted by Kaguya
Raytracing isn't expensive moneywise, but it is very, very, very, very... ...very, very, very expensive computation power wise. You'd spend half an hour rendering the lights for one single frame using raytracing, and that really isn't very smooth gaming experience.
So when they say expensive they don't really mean expensive? They just mean that computers can't handle it?

If that's the case what do games like DDO use?

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Old Aug 30, 2006, 07:05 PM // 19:05   #22
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Quote:
Originally Posted by Livingston
So when they say expensive they don't really mean expensive? They just mean that computers can't handle it?

If that's the case what do games like DDO use?
They can get it expensive moneywise too if they buy the technologies from other sources, but they can always make their own, but most of rendering techniques used in commercial stuff (movie making, advertising etc) take a long while to render (most modern movies take huge server farms to render and calculate the computer parts of the graphics). Just too heavy to apply in gaming as is, so what we have in games are much cruder and faster rendering (and much more unrealistic) graphics.

I'm not that familiar with the technologies used in games as I'm not that heavily into that stuff, but there's a lot of reading at wikipedia on 3D computer graphics. Or of course someone more savvy in more indepth knowledge could post up :b

And of course, the computing power part is coming less and less an issue like stuff as Crysis points out, and emergence of new technologies like HDR

Last edited by Kaguya; Aug 30, 2006 at 07:08 PM // 19:08..
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